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	<title>
	Comments on: Island Snapshot	</title>
	<atom:link href="https://the-witness.net/news/2010/06/island-snapshot/feed/" rel="self" type="application/rss+xml" />
	<link>https://the-witness.net/news/2010/06/island-snapshot/</link>
	<description>Explore an abandoned island.</description>
	<lastBuildDate>Fri, 02 Jul 2010 21:27:24 +0000</lastBuildDate>
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		<title>
		By: Jonp382		</title>
		<link>https://the-witness.net/news/2010/06/island-snapshot/comment-page-1/#comment-521</link>

		<dc:creator><![CDATA[Jonp382]]></dc:creator>
		<pubDate>Fri, 02 Jul 2010 21:27:24 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=370#comment-521</guid>

					<description><![CDATA[It&#039;s a work in progress, jimmmy.]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s a work in progress, jimmmy.</p>
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		<title>
		By: jimmmy		</title>
		<link>https://the-witness.net/news/2010/06/island-snapshot/comment-page-1/#comment-519</link>

		<dc:creator><![CDATA[jimmmy]]></dc:creator>
		<pubDate>Thu, 01 Jul 2010 23:36:18 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=370#comment-519</guid>

					<description><![CDATA[I remember when I was 11, I had a school project and that project was to design an island. 
I set to work designing what I thought was a pretty awesome island, in fact when I look at your island it instantly brought back memories of the island I had designed, the reason for this i feel is the islands shape. My teacher gave me some advice that hurt my feelings but was in my mind 100% correct, that advice was that islands are not square.]]></description>
			<content:encoded><![CDATA[<p>I remember when I was 11, I had a school project and that project was to design an island.<br />
I set to work designing what I thought was a pretty awesome island, in fact when I look at your island it instantly brought back memories of the island I had designed, the reason for this i feel is the islands shape. My teacher gave me some advice that hurt my feelings but was in my mind 100% correct, that advice was that islands are not square.</p>
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		<title>
		By: Niche93		</title>
		<link>https://the-witness.net/news/2010/06/island-snapshot/comment-page-1/#comment-476</link>

		<dc:creator><![CDATA[Niche93]]></dc:creator>
		<pubDate>Tue, 08 Jun 2010 21:04:38 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=370#comment-476</guid>

					<description><![CDATA[This is actually starting to look really nice. I really appreciate this very early, technical blogging style.

I was wondering if you could make a credit list of the people currently working on the game? It would be nice to check out their work before this project to get a better idea of their possible intentions with the game. So far (and I am pretty sure that I have not missed anything although it is a possibility) I have only seen two names: Jonathan Blow and Ignacio and as far as I know there was supposed to be a real team, right?]]></description>
			<content:encoded><![CDATA[<p>This is actually starting to look really nice. I really appreciate this very early, technical blogging style.</p>
<p>I was wondering if you could make a credit list of the people currently working on the game? It would be nice to check out their work before this project to get a better idea of their possible intentions with the game. So far (and I am pretty sure that I have not missed anything although it is a possibility) I have only seen two names: Jonathan Blow and Ignacio and as far as I know there was supposed to be a real team, right?</p>
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		<title>
		By: justin?		</title>
		<link>https://the-witness.net/news/2010/06/island-snapshot/comment-page-1/#comment-466</link>

		<dc:creator><![CDATA[justin?]]></dc:creator>
		<pubDate>Sun, 06 Jun 2010 23:25:25 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=370#comment-466</guid>

					<description><![CDATA[you were taliking about building games araound technical problems in game design. i was wandering if the problem you were trying to solve by making this game was shadows or mapping, or 3D as a whole... :/]]></description>
			<content:encoded><![CDATA[<p>you were taliking about building games araound technical problems in game design. i was wandering if the problem you were trying to solve by making this game was shadows or mapping, or 3D as a whole&#8230; :/</p>
]]></content:encoded>
		
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		<title>
		By: Phil Willis		</title>
		<link>https://the-witness.net/news/2010/06/island-snapshot/comment-page-1/#comment-452</link>

		<dc:creator><![CDATA[Phil Willis]]></dc:creator>
		<pubDate>Tue, 01 Jun 2010 11:23:23 +0000</pubDate>
		<guid isPermaLink="false">https://the-witness.net/news/?p=370#comment-452</guid>

					<description><![CDATA[Nice work.

At first I was thinking: &quot;Wow - that road looks an awful lot like the number 3&quot; and then I realized you still had the (x, y) coordinates turned on.

... Or is that part of the puzzle.

Looking forward to further updates.
--Phil]]></description>
			<content:encoded><![CDATA[<p>Nice work.</p>
<p>At first I was thinking: &#8220;Wow &#8211; that road looks an awful lot like the number 3&#8221; and then I realized you still had the (x, y) coordinates turned on.</p>
<p>&#8230; Or is that part of the puzzle.</p>
<p>Looking forward to further updates.<br />
&#8211;Phil</p>
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